std::filesystem::directory_entry::assign
From cppreference.com
< cpp | filesystem | directory entry
void assign( const std::filesystem::path& p ); void assign( const std::filesystem::path& p, std::error_code& ec ); |
(since C++17) | |
Assigns new content to the directory entry object. Sets the path to p
and calls refresh to update the cached attributes. If an error occurs, the values of the cached attributes are unspecified.
Parameters
p | - | path to the filesystem object to which the directory entry will refer |
ec | - | out-parameter for error reporting in the non-throwing overload |
Return value
(none)
Exceptions
The overload that does not take a std::error_code& parameter throws filesystem_error on underlying OS API errors, constructed with p
as the first path argument and the OS error code as the error code argument. The overload taking a std::error_code& parameter sets it to the OS API error code if an OS API call fails, and executes ec.clear() if no errors occur. Any overload not marked noexcept
may throw std::bad_alloc if memory allocation fails.
Example
This section is incomplete Reason: no example |
See also
assigns contents (public member function) |