std::map<Key,T,Compare,Allocator>::insert_or_assign
From cppreference.com
template <class M> pair<iterator, bool> insert_or_assign(const key_type& k, M&& obj); |
(1) | (since C++17) |
template <class M> pair<iterator, bool> insert_or_assign(key_type&& k, M&& obj); |
(2) | (since C++17) |
template <class M> iterator insert_or_assign(const_iterator hint, const key_type& k, M&& obj); |
(3) | (since C++17) |
template <class M> iterator insert_or_assign(const_iterator hint, key_type&& k, M&& obj); |
(4) | (since C++17) |
1,3) If a key equivalent to
k
already exists in the container, assigns std::forward<M>(obj) to the mapped_type
corresponding to the key k
. If the key does not exist, inserts the new value as if by insert, constructing it from value_type(k, std::forward<M>(obj))2,4) Same as (1,3), except the mapped value is constructed from value_type(std::move(k), std::forward<M>(obj))
No iterators or references are invalidated.
Parameters
k | - | the key used both to look up and to insert if not found |
hint | - | iterator to the position before which the new element will be inserted |
obj | - | the value to insert or assign |
Return value
1,2) The bool component is true if the insertion took place and false if the assignment took place. The iterator component is pointing at the element that was inserted or updated
3,4) Iterator pointing at the element that was inserted or updated
Complexity
1,2) Same as for emplace
3,4) Same as for emplace_hint
Notes
insert_or_assign
returns more information than operator[]
and does not require default-constructibility of the mapped type.
Example
Run this code
#include <iostream> #include <map> #include <string> int main() { std::map<std::string, std::string> myMap; myMap.insert_or_assign("a", "apple" ); myMap.insert_or_assign("b", "bannana" ); myMap.insert_or_assign("c", "cherry" ); myMap.insert_or_assign("c", "clementine"); for (const auto &pair : myMap) { std::cout << pair.first << " : " << pair.second << '\n'; } }
Output:
a : apple b : bannana c : clementine
See also
access or insert specified element (public member function) | |
(C++11) |
access specified element with bounds checking (public member function) |
inserts elements or nodes (since C++17) (public member function) | |
(C++11) |
constructs element in-place (public member function) |